Preliminary seminar schedule:
1. Introduction to game analysis - choice of topics for presentations
2. The Gameplay Loop
3. Mechanics, Dynamics, Aesthetics
4. Activity Theory-based Model
5. Theoretical Model For The Study Of Persuasive Communication Through Digital Games
6. Game Design Patterns
7. Machinations
8. Petri Nets
9. Practical game analysis I
10. Practical game analysis II
11. Practical game analysis III
12. Practical game analysis IV
13. Wrap-up