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Physically based rendering
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Jaroslav Křivánek
External person at Faculty of Mathematics and Physics
2 classes
72 publications
Classes
class
Computer Graphics III
NPGX010 |
Faculty of Mathematics and Physics
class
Computer Graphics for Game Development
NPGX033 |
Faculty of Mathematics and Physics
Publications
publication
Bayesian online regression for adaptive direct illumination sampling
2018 |
Faculty of Mathematics and Physics
publication
Realistic Rendering in Architecture and Product Visualization
2018 |
Faculty of Mathematics and Physics
publication
Recent Advances in Light Transport Simulation: Some Theory and a Lot of Practice
2014 |
Faculty of Mathematics and Physics
publication
Path Integral Methods for Light Transport Simulation: Theory and Practice
2014 |
Faculty of Mathematics and Physics
publication
Recent Advances in Light Transport Simulation: Theory
2013 |
Faculty of Mathematics and Physics
publication
Survey and Evaluation of Neural 3D Shape Classification Approaches
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
A Gradient-Based Framework for 3D Print Appearance Optimization
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
A Fitted Radiance and Attenuation Model for Realistic Atmospheres
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
Robust and practical measurement of volume transport parameters in solid photo-polymer materials for 3D printing
2021 |
Faculty of Mathematics and Physics
publication
Variance-Aware Path Guiding
2020 |
Faculty of Mathematics and Physics
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