ℹ️
🇬🇧
Search
Search for people relevant for "artificial"
artificial
Person
Class
Person
Publication
Programmes
Export current view
Mgr. Jakub Gemrot Ph.D.
Academic staff at Faculty of Mathematics and Physics
10 classes
74 publications
Classes
class
Artificial Intelligence for Computer Games
NAIL122 |
Faculty of Mathematics and Physics
class
Procedural Content Generation for Computer Games
+1
NAIL123 |
Faculty of Mathematics and Physics
class
Human-like artificial agents 2
NAIL132 |
Faculty of Mathematics and Physics
class
Human-like Artificial Agents
NAIL133 |
Faculty of Mathematics and Physics
class
Practical Course on Native Game Development
NCGD007 |
Faculty of Mathematics and Physics
class
Gameplay Programming
NCGD003 |
Faculty of Mathematics and Physics
class
Realtime Graphics on GPU
NPGR019 |
Faculty of Mathematics and Physics
class
Practical Course on Game Development
NSWI159 |
Faculty of Mathematics and Physics
class
Game Development Middleware
NSWI160 |
Faculty of Mathematics and Physics
Publications
publication
Engaging Turn-based Combat in The Children of the Galaxy Videogame
2018 |
Faculty of Mathematics and Physics
publication
A comparative study of programming agents in POSH and Goal
2016 |
Faculty of Mathematics and Physics
publication
An AI system for large open VirtualWorld
2014 |
Faculty of Mathematics and Physics
publication
Modular Behavior Trees: Lanuage for Fast AI in Open-World Video Games
2014 |
Faculty of Mathematics and Physics
publication
Why you should empirically evaluate your AI tool: From SPOSH to yaPOSH
2014 |
Faculty of Mathematics and Physics
publication
Controlling three agents in a quarrel: Lessons learnt
2012 |
Faculty of Mathematics and Physics
publication
Evolution of GameBots project
2012 |
Faculty of Mathematics and Physics
publication
Pogamut 3.2
Publication without faculty affiliation
publication
Pogamut 3.4.0
Publication without faculty affiliation
publication
Pogamut 3.6.0
Publication without faculty affiliation
Load more publications (64)
Loading network view...