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doc. Mgr. Vít Šisler Ph.D.
Academic staff at Faculty of Arts, Faculty of Mathematics and Physics
34 classes
84 publications
Classes
class
Artificial Creatures
AISV10142 |
Faculty of Arts
class
Computer Games
AISV50100 |
Faculty of Arts
class
Computer Games Development
+1
AISV50217 |
Faculty of Arts
class
Informatics and Cognitive Sciences
+2
AISV5101 |
Faculty of Arts
class
Information ethic and law
+1
AIS100125 |
Faculty of Arts
class
The Internet and New Media in the Middle East
+2
AISE00019 |
Faculty of Arts
class
Video Games as a Sociocultural Phenomenon
+1
AISE00022 |
Faculty of Arts
class
Game Studies
+1
AISE00031 |
Faculty of Arts
class
Contemporary Issues in Game Studies
AISE00032 |
Faculty of Arts
class
Internet Criminality
+1
AISV10066 |
Faculty of Arts
Load more classes (24)
Publications
publication
Playing Cultural Memory: Framing History in Call of Duty: Black Ops and Czechoslovakia 38-89: Assassination
2019 |
Faculty of Arts
publication
Normalized Social Distance: Quantitative Analysis of Religion-Centered Gaming Pages on Social Networks
2018 |
Faculty of Arts
publication
Representation of History in Computer Games and Attitude Change: empirical study design
2017 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic
2017 |
Faculty of Arts, Faculty of Social Sciences
publication
Representation of History in Computer Games and Attitude Change: Empirical Study Design
2017 |
Faculty of Arts
publication
History and computer games: empirical study about games' effects on player's attitudes
2017 |
Faculty of Arts
publication
You like it, you learn it: affectivity and learning in competitive social role play gaming
2016 |
Faculty of Mathematics and Physics
publication
Towards Empirical-Theoretical Framework for Investigating Learning Effects of Serious Games: A Pilot Study of Europe 2045
2012 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Designing Educational Computer Games
2012 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Digital Game-Based Learning : Case Study on Implementing the Serious Game Europe 2045 into High School Education
2012 |
Faculty of Arts
Load more publications (74)
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