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Representation of history
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doc. Mgr. Vít Šisler Ph.D.
Academic staff at Faculty of Arts, Faculty of Mathematics and Physics
34 classes
84 publications
Classes
class
Information ethic and law
+1
AIS100125 |
Faculty of Arts
class
The Internet and New Media in the Middle East
+2
AISE00019 |
Faculty of Arts
class
Video Games as a Sociocultural Phenomenon
+1
AISE00022 |
Faculty of Arts
class
Game Studies
+1
AISE00031 |
Faculty of Arts
class
Contemporary Issues in Game Studies
AISE00032 |
Faculty of Arts
class
Internet Criminality
+1
AISV10066 |
Faculty of Arts
class
Creating Educational Software
AISV10134 |
Faculty of Arts
class
Artificial Creatures
AISV10142 |
Faculty of Arts
class
Computer Games
AISV50100 |
Faculty of Arts
class
Computer Games Development
+1
AISV50217 |
Faculty of Arts
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Publications
publication
Video Games and Attitude Change - Can We Reliably Measure This? The Challenges of Empirical Study Design
2019 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Representation of History in Computer Games and Attitude Change: empirical study design
2017 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Representation of History in Computer Games and Attitude Change: Empirical Study Design
2017 |
Faculty of Arts
publication
Is video games' effect on attitudes universal? Results from an empirical study comparing video games' impact on the attitude change of players with different backgrounds
2023 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences, Faculty of Education
publication
Video games and attitude change: A meta-analysis
2023 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education
publication
Adapting contested national history for global audiences in Attentat 1942 and Svoboda 1945: Liberation
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
Breaking Barriers: The Emergence of a Video Game Culture and Industry in the Arab World
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
Theoretical and Methodological Framework for Studying Video Games and Orientalism
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
2022 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
Effects of Educational Video Games' Surface Qualities on Motivation and Learning
2021 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences, Central Library of Charles University, Faculty of Education
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