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RNDr. Tomáš Plch Ph.D.
External person at Faculty of Mathematics and Physics
16 publications
Publications
publication
Using Behavior Objects to Manage Complexity in Virtual Worlds
2017 |
Faculty of Mathematics and Physics
publication
Beyond Smart Objects: Behavior-Oriented Programming for NPCs in Large Open Worlds.
2016 |
Faculty of Mathematics and Physics
publication
An AI system for large open VirtualWorld
2014 |
Faculty of Mathematics and Physics
publication
Modular Behavior Trees: Lanuage for Fast AI in Open-World Video Games
2014 |
Faculty of Mathematics and Physics
publication
Smart Areas: A Modular Approach to Simulation of Daily Life in an Open World Video Game
2014 |
Faculty of Mathematics and Physics
publication
HLA Proxy: Towards Connecting Agents To Virtual Environments by Means of High Level Architecture (HLA)
2013 |
Faculty of Mathematics and Physics
publication
A periphery of Pogamut: from bots to agents and back again
2011 |
Faculty of Mathematics and Physics
publication
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
2009 |
Faculty of Mathematics and Physics
publication
Emohawk: Searching for a "Good" Emergent Narrative
2009 |
Faculty of Mathematics and Physics
publication
Pilot module for action selection of virtual characters in a computer game with working title 1403
Publication without faculty affiliation
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