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3D environment
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doc. Mgr. Cyril Brom Ph.D.
Academic staff at Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education
3 study programmes
24 classes
208 publications
Study programmes
programme
Teacher Education of Computer Science for Upper Secondary Schools
🇨🇿 NMgr. |
Faculty of Mathematics and Physics
programme
General Questions of Mathematics and Computer Science
+1
🇨🇿 PhD. |
Faculty of Mathematics and Physics
Classes
class
Human-like Artificial Agents
ANM50546 |
Faculty of Arts
class
Human-like Artificial Agents
+1
NAIL068 |
Faculty of Mathematics and Physics
class
Environments for designing educational applications
+2
OKNI3Q021A |
Faculty of Education
class
Designing educational applications
+2
OKNI3Q031A |
Faculty of Education
class
Video Games Development
ANM50535 |
Faculty of Arts
class
Animation and graphics production
ANM50609 |
Faculty of Arts
class
Seminar on Humanlike Artificial Agents
NAIL082 |
Faculty of Mathematics and Physics
class
Science writing workshop
NAIL093 |
Faculty of Mathematics and Physics
class
Computer Science Teaching Practice 2
NDIN007 |
Faculty of Mathematics and Physics
class
Computer Science Teaching Practice 3
NDIN008 |
Faculty of Mathematics and Physics
Load more classes (14)
Publications
publication
Turning high-schools into laboratories? Lessons learnt from studies of instructional effectiveness of digital games in the curricular schooling system
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
How to compare usability of techniques for the specification of virtual agents' behavior? An experimental pilot study with human subjects
2012 |
Faculty of Mathematics and Physics
publication
Evolution of GameBots project
2012 |
Faculty of Mathematics and Physics
publication
Pogamut Toolkit (Demonstration)
2012 |
Faculty of Mathematics and Physics
publication
Toolkit for Teaching Steering Behaviors for 3D Human-like Virtual Agents (Demonstration)
2012 |
Faculty of Mathematics and Physics
publication
Planning Is the Game: Action Planning as a Design Tool and Game Mechanism
2012 |
Faculty of Mathematics and Physics
publication
Are educational computer micro-games engaging and effective for knowledge acquisition at high-schools? A quasi-experimental study
2011 |
Faculty of Mathematics and Physics
publication
Designing an Educational Game: Case Study of Europe 2045?
2008 |
Faculty of Mathematics and Physics
publication
POGAMUT 2 - A platform for fast development of virtual agents: behaviour
+1
2007 |
Faculty of Mathematics and Physics
publication
Where did I put my glasses? Determining trustfulness of records in episodic memory by means of an associative network
2007 |
Faculty of Mathematics and Physics
Load more publications (198)
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