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Interactive 3-D Documentary as Serious Videogame

Publication |
2012

Abstract

This chapter investigates the potential of an interactive 3-D medium for documentary productions within the context of cultural studies. The first part summarises a methodology from the area of videogame studies that supports the use interactive 3-D spaces as dispositive for knowledge representation, and provides guidance on how to encode and decode spatial narrative information within an interactive cultural-historical simulation.

The second part introduces and discusses plans for an interactive documentary space (3-D ID) as an approach to representing the lives and works of select Bosnian artists living in Prague during 1990's.