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Planning and Reactive Agents in Dynamic Game Environments: An Experimental Study

Publikace na Matematicko-fyzikální fakulta |
2013

Tento text není v aktuálním jazyce dostupný. Zobrazuje se verze "en".Abstrakt

Many contemporary computer games can be described as dynamic real-time simulations inhabited by autonomous intelligent virtual agents (IVAs) where most of the environmental structure is immutable and navigating through the environment is one of the most common activities. We show and compare various agents in such dynamic environments.