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Adaptation of virtual creatures to different environments through morphological plasticity

Publication at Faculty of Mathematics and Physics |
2016

Abstract

Many animals are able to modify their morphology during their lifetime in response to changes in the environment. Such modifications are often adaptive-they can improve individual's chances of survival and reproduction.

In this paper we explore the effects of such morphological plasticity on body-brain coevolution of virtual creatures. We propose a method where morphological plasticity is achieved through learning during individual's lifetime allowing each individual to quickly adapt its morphology to the current environment.

We show that the resulting plasticity allows evolution of creatures better adapted to different simulated environments. We also show that evolution combined with the new learning rule reduces the total computational cost required to evolve an individual with a given target fitness compared to evolution without learning.