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Promises of the Periphery: Producing Games in the Communist and Transformation-Era Czechoslovakia

Publikace na Fakulta sociálních věd |
2021

Tento text není v aktuálním jazyce dostupný. Zobrazuje se verze "en".Abstrakt

This chapter uses the example of 1980s and early 1990s Czechoslovakia (and, more generally, the former Soviet bloc) to evaluate the potential of game production in peripheral regions.