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Prep for adventure: the acquisition of prepositions through gaming

Publication at Faculty of Arts |
2022

Abstract

One of the major recent trends in second language teaching has been the employment of video games as possible learning tools. This paper introduces an educational computer game (Prep for Adventure) specifically designed to teach A1-A2 level learners how to use the six most common English prepositions. The game's design stands on the combination of relevant second language acquisition theories together with research on learning through gaming (Digital Game-based Learning, Computer-assisted Language Learning, etc.). The game, developed as a top-down role-playing game, consists of five separate tasks, each requiring a different strategy to be completed, while also requiring gamers to use appropriate

English prepositions to be completed. The language used in the game is adjusted for the subjects' level of proficiency, the game is fully voiced and offers a degree of customization. Following the creation of the game, an experiment was conducted on 24 elementary school children, who were independently assessed on their use of prepositions before and after playing. The results of the independent assessment revealed that the game did advance the subjects' performance in prepositional structures containing the six most frequent English prepositions at the A1- A2 level.