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2045'
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Europe 2045
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Publication without faculty affiliation
publication
Designing an Educational Game: Case Study of Europe 2045?
2008 |
Faculty of Mathematics and Physics
publication
Story manager in 'Europe 2045' uses Petri Nets
2007 |
Faculty of Mathematics and Physics
publication
Story Manager in 'Europe 2045' Uses Petri Nets
2007 |
Faculty of Mathematics and Physics
publication
Designing an Educational Game: Case Study of 'Europe 2045?
2008 |
Faculty of Mathematics and Physics
publication
Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of 'Europe 2045'
2008 |
Faculty of Arts
publication
Designing an Educational Game: Case Study of ‘Europe 2045’
2008 |
Faculty of Arts
publication
Digital Game-Based Learning : Case Study on Implementing the Serious Game Europe 2045 into High School Education
2012 |
Faculty of Arts
publication
Implementing Digital Game-Based Learning in Schools: Augmented Learning Environment of 'Europe 2045'
2010 |
Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education
publication
Story manager in 'Europe 2045' uses Petri Nets
2007 |
Faculty of Arts
publication
Towards Empirical-Theoretical Framework for Investigating Learning Effects of Serious Games: A Pilot Study of Europe 2045
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of
2008 |
Faculty of Mathematics and Physics
publication
Educational Games and Simulations at School: Experimental Comparison with Classic Teaching Methods and Requirements of Successful Implementation into School Environment and Curricula
2013 |
Faculty of Arts