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Action Selection
Publication
Class
Person
Publication
Programmes
publication
Pilot module for action selection of virtual characters in a computer game with working title 1403
Publication without faculty affiliation
publication
Experience and Action: Selected Items in Systems Theory
2010 |
Publication without faculty affiliation
publication
Microtubule drugs: action, selectivity, and resistance across the kingdoms of life
2014 |
Faculty of Science
publication
Richard Jung: Experience and Action: Selected Items in System Theory
2009 |
Faculty of Arts
publication
HTN or State Space - Who Should Do Planning in Your Game?
2013 |
Faculty of Mathematics and Physics
publication
A periphery of Pogamut: from bots to agents and back again
2011 |
Faculty of Mathematics and Physics
publication
Pogamut Toolkit (Demonstration)
2012 |
Faculty of Mathematics and Physics
publication
EmohawkVille: Towards Complex Dynamic Virtual Worlds
2013 |
Faculty of Mathematics and Physics
publication
Using Behavior Objects to Manage Complexity in Virtual Worlds
2017 |
Faculty of Mathematics and Physics
publication
Curricula of the course on modelling behaviour of human and animal-like agents
2009 |
Faculty of Mathematics and Physics
publication
Attribute Grammars with Set Attributes and Global Constraints as a Unifying Framework for Planning Domain Models
2017 |
Faculty of Mathematics and Physics
publication
Learning Dynamic Belief Graphs to Generalize on Text-Based Games
2020 |
Faculty of Mathematics and Physics
publication
Effects of non-steroidal anti-inflammatory drugs and other eicosanoid pathway modifiers on antiviral and allergic responses: EAACI task force on eicosanoids consensus report in times of COVID-19
2022 |
First Faculty of Medicine