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Search for publications relevant for "Czechoslovakia 38-89"
Czechoslovakia 38-89
Publication
Class
Person
Publication
Programmes
publication
Czechoslovakia 38-89: Use of Educational Simulation for History Education
2014 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Teaching Contemporary History to High School Students: The Augmented Learning Environment of Czechoslovakia 38-89
2014 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History
2016 |
Faculty of Arts
publication
Czechoslovakia 38-89: Multimedia encyclopedia
Publication without faculty affiliation
publication
Czechoslovakia 38-89: Borderlands
Publication without faculty affiliation
publication
Czechoslovakia 38-89: Escape
Publication without faculty affiliation
publication
Czechoslovakia 38-89: Assassination
Publication without faculty affiliation
publication
Playing Cultural Memory: Framing History in Call of Duty: Black Ops and Czechoslovakia 38-89: Assassination
2019 |
Faculty of Arts
publication
Teaching Contemporary History with Czechoslovakia 38-89: Assassination
2015 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Introduction to the CZ38-89 game editor
2016 |
Faculty of Arts
publication
The Impact of Visual Realism on the Authenticity of Educational Simulation: A Comparative Study
2014 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Attentat 1942
2018 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Video games and attitude change - can we reliably measure it? The challenges of empirical study design
2018 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
History and computer games: empirical study about games' effects on player's attitudes
2017 |
Faculty of Arts
publication
Attentat 1942 - Indie Prize Showcase at Casual Connect
2018 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Attentat 1942 - from schools to the most prestigious game conference GDC
2019 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Representation of History in Computer Games and Attitude Change: empirical study design
2017 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Case study: Attentat 1942
2018 |
Faculty of Arts
publication
Representation of History in Computer Games and Attitude Change: Empirical Study Design
2017 |
Faculty of Arts
publication
Video Games and Attitude Change - Can We Reliably Measure This? The Challenges of Empirical Study Design
2019 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Attitudes Change and Video Games: Empirical Study
2020 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Can video games change attitudes towards history? Results from a laboratory experiment measuring short- and long-term effects
2021 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education
publication
Educational Games and Simulations at School: Experimental Comparison with Classic Teaching Methods and Requirements of Successful Implementation into School Environment and Curricula
2013 |
Faculty of Arts
publication
Is video games' effect on attitudes universal? Results from an empirical study comparing video games' impact on the attitude change of players with different backgrounds
2023 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education, Faculty of Social Sciences