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Pogamut
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publication
Pogamut 3
Publication without faculty affiliation
publication
Pogamut 2
+1
Publication without faculty affiliation
publication
Pogamut 3 - Virtual Characters Made Simple
2010 |
Faculty of Mathematics and Physics
publication
Pogamut - a platform for prototyping UT agents
+2
Publication without faculty affiliation
publication
Pogamut 3.1
Publication without faculty affiliation
publication
POGAMUT 2 - A platform for fast development of virtual agents: behaviour
+1
2007 |
Faculty of Mathematics and Physics
publication
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
2009 |
Faculty of Mathematics and Physics
publication
Fast prototyping of behaviour of virtual humans: Pogamut 2
2007 |
Faculty of Mathematics and Physics
publication
Pogamut - a platform for prototyping bots in unreal tournament
2006 |
Faculty of Mathematics and Physics
publication
Pogamut 3.6.0
Publication without faculty affiliation
publication
Pogamut 3.4.0
Publication without faculty affiliation
publication
Pogamut 3.2
Publication without faculty affiliation
publication
Pogamut Toolkit (Demonstration)
2012 |
Faculty of Mathematics and Physics
publication
A periphery of Pogamut: from bots to agents and back again
2011 |
Faculty of Mathematics and Physics
publication
Creating game bots in a few easy steps
2009 |
Faculty of Mathematics and Physics
publication
Toolkit for Teaching Steering Behaviors for 3D Human-like Virtual Agents (Demonstration)
2012 |
Faculty of Mathematics and Physics
publication
Evolution of GameBots project
2012 |
Faculty of Mathematics and Physics
publication
Towards a platform for the education in emotion modeling based on virtual environments.
2008 |
Faculty of Mathematics and Physics