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Video Game Development
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publication
Videogame Development in the Middle East: Iran, the Arab World and Beyond
2013 |
Faculty of Arts
publication
Critical War Game Development: Lessons Learned from Attentat 1942
2019 |
Faculty of Arts
publication
Revolution Reloaded: Spaces of Encounter and Resistance in Iranian Video Games
2017 |
Faculty of Arts
publication
Virtual Worlds, Digital Dreams: Imaginary Spaces of Middle Eastern Video Games
2018 |
Faculty of Arts
publication
Creative Uses of Machinima Platforms in Higher Education
2012 |
Publication without faculty affiliation
publication
Developer Credit: Para-Industrial Hierarchies of In-Game Credit Attribution in the Video Game Industry
2022 |
Faculty of Social Sciences