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computer graphics
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publication
30th conference on geometry and computer graphics
Publication without faculty affiliation
publication
Fast Random Sampling of Triangular Meshes
2013 |
Faculty of Mathematics and Physics
publication
40th Conference on Geometry and Graphics and 29th Symposium on Computer Geometry SCG'2020
Publication without faculty affiliation
publication
Anomalous Dispersion in Predictive Rendering
2009 |
Faculty of Mathematics and Physics
publication
A Fitted Radiance and Attenuation Model for Realistic Atmospheres
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
Spatial Directional Radiance Caching
2009 |
Faculty of Mathematics and Physics
publication
Interactive Terrain Modeling Using Hydraulic Erosion
2009 |
Faculty of Mathematics and Physics
publication
Importance Caching for Complex Illumination
2012 |
Faculty of Mathematics and Physics
publication
Visualization of singular quadric sections of four-dimensional cones
2020 |
Faculty of Education
publication
Visualization of Singular Quadric Sections of Four-Dimensional Cones
2020 |
Faculty of Education
publication
Hydraulic Erosion Using Smoothed Particle Hydrodynamics
2009 |
Faculty of Mathematics and Physics
publication
Recent Advances in Light Transport Simulation: Theory
2013 |
Faculty of Mathematics and Physics
publication
Efficient Caustic Rendering with Lightweight Photon Mapping
2018 |
Faculty of Mathematics and Physics
publication
A Wide Spectral Range Sky Radiance Model
2022 |
Faculty of Mathematics and Physics
publication
Adaptive Environment Sampling on CPU and GPU
2018 |
Faculty of Mathematics and Physics
publication
Realistic Rendering in Architecture and Product Visualization
2018 |
Faculty of Mathematics and Physics
publication
Combining global and local virtual lights for detailed glossy illumination
2010 |
Faculty of Mathematics and Physics
publication
Getting Glowing Solid Objects Right: Physically Plausible Modeling of Emissive Surfaces
2011 |
Faculty of Mathematics and Physics
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A Unified Manifold Framework for Efficient BRDF Sampling based on Parametric Mixture Models
2018 |
Faculty of Mathematics and Physics
publication
Bayesian online regression for adaptive direct illumination sampling
2018 |
Faculty of Mathematics and Physics
publication
Virtual Spherical Lights for Many-Light Rendering of Glossy Scenes
2009 |
Faculty of Mathematics and Physics
publication
Monte Carlo Methods for Physically Based Volume Rendering
2018 |
Faculty of Mathematics and Physics
publication
Comparison of displacement field predicted by 2D and 3D finite element modelling of shallow NATM tunnels in clays
2011 |
Faculty of Science
publication
From Data to Illustrations: Common (Free) Tools for Proper Image Data Handling and Processing
2019 |
Faculty of Science
publication
Evaluating Progressive-Rendering Algorithms in Appearance Design Tasks
2013 |
Faculty of Mathematics and Physics
publication
A Robust Illumination Estimate for Chromatic Adaptation in Rendered Images
2009 |
Faculty of Mathematics and Physics
publication
SkyGAN: Towards Realistic Cloud Imagery for Image Based Lighting
2022 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
Survey and Evaluation of Neural 3D Shape Classification Approaches
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University
publication
Lighting
2009 |
Faculty of Mathematics and Physics
publication
Scanners
Publication without faculty affiliation