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game‐ based learning
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publication
Implementing Digital Game-Based Learning in Schools: Augmented Learning Environment of 'Europe 2045'
2010 |
Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education
publication
Digital Game-Based Learning : Case Study on Implementing the Serious Game Europe 2045 into High School Education
2012 |
Faculty of Arts
publication
Svoboda 1945
Publication without faculty affiliation
publication
MIVE : Multiuser Interactive Virtual Environment
Publication without faculty affiliation
publication
Higher Sustainability of Mental Models Acquired from a Digital Game in Comparison with a Live Action Role-playing Game and a Traditional Lecture
2020 |
Faculty of Arts
publication
Educational Games and Simulations at School: Experimental Comparison with Classic Teaching Methods and Requirements of Successful Implementation into School Environment and Curricula
2013 |
Faculty of Arts
publication
It's better to enjoy learning than playing: Motivational effects of an educational live action role-playing game
2019 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Does motivation enhance knowledge acquisition in digital game-based and multimedia learning? A review of studies from one lab
2019 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Prep for adventure: the acquisition of prepositions through gaming
2022 |
Faculty of Arts
publication
To solve or to observe? The case of problem-solving interactivity within child learning games
2020 |
Faculty of Mathematics and Physics, Faculty of Arts, Central Library of Charles University, Faculty of Education
publication
To solve or to observe? The case of problem-solving interactivity within child learning games
2020 |
Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education
publication
Designing Educational Computer Games
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
MIVE Debugger
Publication without faculty affiliation
publication
Czechoslovakia 38-89: Use of Educational Simulation for History Education
2014 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Teaching Contemporary History with Czechoslovakia 38-89: Assassination
2015 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Turning high-schools into laboratories? Lessons learnt from studies of instructional effectiveness of digital games in the curricular schooling system
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Harnessing of technology in school PE
2014 |
Faculty of Physical Education and Sport
publication
Towards Empirical-Theoretical Framework for Investigating Learning Effects of Serious Games: A Pilot Study of Europe 2045
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Czechoslovakia 38-89: Multimedia encyclopedia
Publication without faculty affiliation
publication
Games for Learning
2016 |
Faculty of Arts
publication
Flow, social interaction anxiety and salivary cortisol responses in serious games: A quasi-experimental study
2014 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Level of Animation in Educational Games and its Effect on Children's Learning Outcomes
2018 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not?
2021 |
Faculty of Mathematics and Physics, Faculty of Education
publication
To Quiz or to Shoot When Practicing Grammar? Catching and Holding the Interest of Child Learners: A Field Study
2022 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Teaching Contemporary History to High School Students: The Augmented Learning Environment of Czechoslovakia 38-89
2014 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Attentat 1942
Publication without faculty affiliation
publication
Czechoslovakia 38-89: Assassination
Publication without faculty affiliation
publication
Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century : Notes on Design Concepts and Design Process
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Czechoslovakia 38-89: Escape
Publication without faculty affiliation
publication
Game prototype Exil 1968
Publication without faculty affiliation