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Search for publications relevant for "game studies"
game studies
Publication
Class
Person
Publication
Programmes
publication
The Multi-Player Game: Game Studies and Interdisciplinarity
2012 |
Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
Paratextuality in Game Studies: A Theoretical Review and Citation Analysis
2020 |
Faculty of Arts
publication
Introduction
2015 |
Faculty of Social Sciences
publication
Monsters by the numbers: Controlling monstrosity in video games
2013 |
Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
„God save you, Henry!“ Religious Elements in Kingdom Come: Deliverance
2022 |
Faculty of Education
publication
Historical Digital Games Live
2022 |
Faculty of Arts, Faculty of Education
publication
Indiana Jones fights the communist police: Local appropriation of the text adventure genre in the 1980s Czechoslovakia
2013 |
Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
Bobbin Threadbare
2017 |
Faculty of Social Sciences
publication
Concepts of teaching games: case study in secondary school teachers-experts
2007 |
Faculty of Physical Education and Sport
publication
Playing Cultural Memory: Framing History in Call of Duty: Black Ops and Czechoslovakia 38-89: Assassination
2019 |
Faculty of Arts
publication
The text, the narrative and the machine: Digital textuality a text adventure games in 1980s Czechoslovakia
2012 |
Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
7th Conference on Videogame Cultures
Publication without faculty affiliation
publication
The context of innovation in metaphorical game design : the case of Deus Ex Machina
2010 |
Faculty of Social Sciences
publication
Manic Miner
2017 |
Faculty of Social Sciences
publication
Keeping the Spectrum Alive: Platform Fandom in a Time of Transition
2017 |
Faculty of Social Sciences
publication
Game Design Technology as a Tool for Research and Education in Cultural History
2010 |
Publication without faculty affiliation
publication
Videogames and their place in media studies
Publication without faculty affiliation
publication
The Real and the Virtual
2009 |
Publication without faculty affiliation
publication
Critical War Game Development: Lessons Learned from Attentat 1942
2019 |
Faculty of Arts
publication
Computer games, a reality of daily life of children, as a means to introduce history into public space
2022 |
Faculty of Arts
publication
Need for Serious Entertainment
2012 |
Publication without faculty affiliation
publication
Theoretical and Methodological Framework for Studying Video Games and Orientalism
2023 |
Faculty of Social Sciences, Faculty of Arts
publication
An Introduction to Power, Multidirectionality and Contingency : Political Struggles Over Representation, Decision-Making and Technology
2018 |
Faculty of Social Sciences
publication
Justine Effect: Punishment of the Unduly Self-Sacrificing Cooperative Individuals
2014 |
Faculty of Science, Faculty of Humanities
publication
Towards an Operationalized Definition of Procedural Rhetoric
2019 |
Faculty of Mathematics and Physics, Faculty of Arts