ℹ️
🇬🇧
Search
Search for publications relevant for "online gaming"
online gaming
Publication
Class
Person
Publication
Programmes
Export current view
publication
Predictors of excessive use of social media and excessive online gaming in Czech teenagers
2017 |
Faculty of Science
publication
Do gaming motives mediate between psychiatric symptoms and problematic online gaming? A cross-cultural study
Publication without faculty affiliation
publication
How people wander (Tracking the spatial orientation of students using online game)
2009 |
Faculty of Mathematics and Physics
publication
Addictive Behaviour on the Internet – Case Study
2011 |
First Faculty of Medicine
publication
Addictions in the virtual world
2020 |
Faculty of Science
publication
Models of Internet Addiction
2015 |
First Faculty of Medicine
publication
Prevention of Internet addiction: A systematic review
2016 |
First Faculty of Medicine
publication
The Role of Habits in Massive Multiplayer Online Role-Playing Game Usage: Predicting Excessive and Problematic Gaming Through Players' Sensitivity to Situational Cues
2016 |
Faculty of Education
publication
Motivation of MMORPG Players with Addictive Behaviour in Relation toInternet Use
2012 |
First Faculty of Medicine
publication
Life as a Video Game: Play Style from the Perspective of Ego-integrity
2017 |
Faculty of Education
publication
LIFE AS A VIDEO GAME: PLAY STYLE FROM THE PERSPECTIVE OF EGO-INTEGRITY
2017 |
Faculty of Education
publication
International Project SciVis Outcomes of the Czech Team
2016 |
Faculty of Education
publication
What parents should and shouldn’t do to prevent problematic internet use in their children
2022 |
Faculty of Education, Faculty of Arts
publication
To Quiz or to Shoot When Practicing Grammar? Catching and Holding the Interest of Child Learners: A Field Study
2022 |
Faculty of Arts, Faculty of Mathematics and Physics
publication
Ten-Item Internet Gaming Disorder Test (IGDT-10): Psychometric properties across seven language-based samples
Publication without faculty affiliation
publication
Ten-Item Internet Gaming Disorder Test (IGDT-10): Measurement Invariance and Cross-Cultural Validation Across Seven Language-Based Samples
2019 |
First Faculty of Medicine, Faculty of Education