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videogames
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publication
Ethics in Videogames: New Praxis for a New Medium
2009 |
Publication without faculty affiliation
publication
Videogame Cultures and the Future of Interactive Entertainment
2010 |
Publication without faculty affiliation
publication
Videogames new media
2008 |
Faculty of Social Sciences
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The Ethical Experience in Controversial Videogames
2011 |
Publication without faculty affiliation
publication
Archaeology in Czech Videogames
2017 |
Faculty of Arts
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Exploring Videogames: Culture, Design and Identity
2013 |
Publication without faculty affiliation
publication
7th Conference on Videogame Cultures
Publication without faculty affiliation
publication
4th Global Conference on Videogame Cultures and the Future of Interactive Entertainment
Publication without faculty affiliation
publication
1st Global Conference on Videogame Cultures and the Future of Interactive Entertainment
Publication without faculty affiliation
publication
2nd Global Conference on Videogame Cultures and the Future of Interactive Entertainment
Publication without faculty affiliation
publication
Videogames and their place in media studies
Publication without faculty affiliation
publication
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
2009 |
Faculty of Mathematics and Physics
publication
Playing through to Europe? Depiction and Reception of the First World War in the Videogame Valiant Hearts
2022 |
Faculty of Social Sciences
publication
Videogames and Politics
2005 |
Faculty of Arts
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Interactive 3-D Documentary as Serious Videogame
2012 |
Publication without faculty affiliation
publication
Videogame Development in the Middle East: Iran, the Arab World and Beyond
2013 |
Faculty of Arts
publication
Benjamin Nicoll: Minor Platforms in Videogame History
2020 |
Faculty of Social Sciences
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Engaging Turn-based Combat in The Children of the Galaxy Videogame
2018 |
Faculty of Mathematics and Physics
publication
Sarah and Sally: Creating a Likeable and Competent AI Sidekick for a Videogame
2015 |
Faculty of Mathematics and Physics
publication
A periphery of Pogamut: from bots to agents and back again
2011 |
Faculty of Mathematics and Physics
publication
Saving the Status Quo: Video Games Against Change
2013 |
Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
The Role of the Quest in Serious Gaming
2010 |
Publication without faculty affiliation
publication
Lara Croft and the alternative spirituality
2023 |
Hussite Theological Faculty
publication
Rapid Design of Cutscenes for Serious Games
2016 |
Publication without faculty affiliation
publication
Gamespace as Knowledge Space
2011 |
Publication without faculty affiliation
publication
Stigma of electroconvulsive therapy
2023 |
First Faculty of Medicine
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Charles Video Engine
Publication without faculty affiliation
publication
Need for Serious Entertainment
2012 |
Publication without faculty affiliation
publication
Frontiers of Cyberspace
2012 |
Publication without faculty affiliation
publication
Effects of Exergaming in Patients with Cardiovascular Disease Compared to Conventional Cardiac Rehabilitation: A Systematic Review and Meta-Analysis
2022 |
Faculty of Physical Education and Sport